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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / grail / models.lua < prev   
Text File  |  2005-07-16  |  7KB  |  350 lines

  1.  
  2. createRoom(51, 36, "images/"..codename.."/gral-pozadi.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXX........XXXXXXX.......
  8. XXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXX....XXXXXXXXX.XX...
  9. XXXXXXX....XXXX......XXXXXXXXXXXX...XXXXXXXX..XXX..
  10. XXX..........X.................XXX........XX..XXX..
  11. XXX..............................XX...........X....
  12. XXX...............................................X
  13. XX....XXXX.XXXX.X.................................X
  14. XX....XXX..XX............................X.XXX....X
  15. XX.........X.............................X.X......X
  16. XX.....................XXXX..............X.X......X
  17. XX................XXXXXXXXXX....................XXX
  18. .....XXXXXX.......XXXXXXXXX........................
  19. .................XXXXXXXXXXX.......................
  20. XXXX.XXXX......XXXXXX....XXXXXXX...XXXX....XX..X.XX
  21. XX....XX........XXXX......XXX..X..XXXXX....XX..X..X
  22. XX................................XXXX.........X..X
  23. X..................................XXX.....X......X
  24. X.................XXXX..XXXX..XXX..XX.....XX.......
  25. X.................XX......XX...XX..XX..............
  26. X......XXXX....................X...XX.....X...X..XX
  27. X.....XXXXX....................XX.XXX.........X..XX
  28. X.....XXXXX....X..XXXXXXXXXX..XXXXXXX.....XXXXX..XX
  29. X........XXX...X..XX..........X.XXXXX........XX...X
  30. X.........XX...X..................XX...............
  31. XXX.......XX...X.............................XXX...
  32. XX...X....XX.....................................XX
  33. XX...X....XX................................XX....X
  34. X.........XXX...............................X.....X
  35. X.................................................X
  36. X..X.................XXXXXXXX..............XXXXXXXX
  37. X........XXX.....XXXXXXXXXXXXXXX........XXXXXXXXXXX
  38. X.....................................XXXXXXXXXXXXX
  39. X..................................................
  40. .......X...XXXXXX..................................
  41. ....XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX....XXXXXX...XXX
  42. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  43. ]])
  44. addItemAnim(room, "images/"..codename.."/gral-zed.png")
  45.  
  46. light = addModel("item_light", 22, 14,
  47. [[
  48. XX
  49. XX
  50. ]])
  51. addItemAnim(light, "images/"..codename.."/gral_00.png")
  52.  
  53. aura = addModel("item_light", 22, 13,
  54. [[
  55. XX
  56. ]])
  57. addItemAnim(aura, "images/"..codename.."/aura_00.png")
  58. -- extsize=11; first="aura0.BMP"
  59.  
  60. item_heavy = addModel("item_heavy", 20, 16,
  61. [[
  62. ..XX..
  63. ..XX..
  64. XXXXXX
  65. ]])
  66. addItemAnim(item_heavy, "images/"..codename.."/8-ocel.png")
  67.  
  68. item_heavy = addModel("item_heavy", 32, 27,
  69. [[
  70. .X
  71. .X
  72. .X
  73. .X
  74. XX
  75. ]])
  76. addItemAnim(item_heavy, "images/"..codename.."/12-ocel.png")
  77.  
  78. item_heavy = addModel("item_heavy", 37, 10,
  79. [[
  80. X
  81. ]])
  82. addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png")
  83.  
  84. item_heavy = addModel("item_heavy", 27, 20,
  85. [[
  86. X
  87. ]])
  88. addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png")
  89.  
  90. dark = addModel("item_light", 5, 4,
  91. [[
  92. XX
  93. XX
  94. ]])
  95. addItemAnim(dark, "images/"..codename.."/gral_00.png")
  96.  
  97. item_heavy = addModel("item_heavy", 23, 6,
  98. [[
  99. X
  100. ]])
  101. addItemAnim(item_heavy, "images/"..codename.."/16-ocel.png")
  102.  
  103. item_heavy = addModel("item_heavy", 19, 33,
  104. [[
  105. XXX
  106. ]])
  107. addItemAnim(item_heavy, "images/"..codename.."/22-ocel.png")
  108.  
  109. item_heavy = addModel("item_heavy", 2, 8,
  110. [[
  111. X
  112. X
  113. X
  114. ]])
  115. addItemAnim(item_heavy, "images/"..codename.."/27-ocel.png")
  116.  
  117. item_heavy = addModel("item_heavy", 10, 9,
  118. [[
  119. X
  120. X
  121. ]])
  122. addItemAnim(item_heavy, "images/"..codename.."/30-ocel.png")
  123.  
  124. item_heavy = addModel("item_heavy", 9, 6,
  125. [[
  126. .X
  127. XX
  128. XX
  129. ]])
  130. addItemAnim(item_heavy, "images/"..codename.."/29-ocel.png")
  131.  
  132. big = addModel("fish_big", 46, 32,
  133. [[
  134. XXXX
  135. XXXX
  136. ]])
  137. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  138.  
  139. small = addModel("fish_small", 1, 33,
  140. [[
  141. XXX
  142. ]])
  143. addFishAnim(small, LOOK_RIGHT, "images/fishes/small")
  144.  
  145. item_heavy = addModel("item_heavy", 42, 7,
  146. [[
  147. X.
  148. X.
  149. X.
  150. XX
  151. ]])
  152. addItemAnim(item_heavy, "images/"..codename.."/33-ocel.png")
  153.  
  154. item_heavy = addModel("item_heavy", 44, 1,
  155. [[
  156. .X
  157. XX
  158. XX
  159. .X
  160. ]])
  161. addItemAnim(item_heavy, "images/"..codename.."/35-ocel.png")
  162.  
  163. item_heavy = addModel("item_heavy", 48, 13,
  164. [[
  165. X.
  166. XX
  167. X.
  168. X.
  169. ]])
  170. addItemAnim(item_heavy, "images/"..codename.."/40-ocel.png")
  171.  
  172. item_heavy = addModel("item_heavy", 45, 5,
  173. [[
  174. X
  175. X
  176. ]])
  177. addItemAnim(item_heavy, "images/"..codename.."/30-ocel.png")
  178.  
  179. item_heavy = addModel("item_heavy", 2, 24,
  180. [[
  181. .X.
  182. XXX
  183. XX.
  184. ]])
  185. addItemAnim(item_heavy, "images/"..codename.."/43-ocel.png")
  186.  
  187. item_light = addModel("item_light", 23, 19,
  188. [[
  189. XX
  190. XX
  191. ]])
  192. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  193.  
  194. item_light = addModel("item_light", 21, 19,
  195. [[
  196. XX
  197. XX
  198. ]])
  199. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  200.  
  201. item_light = addModel("item_light", 19, 19,
  202. [[
  203. XX
  204. XX
  205. ]])
  206. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  207.  
  208. item_light = addModel("item_light", 29, 15,
  209. [[
  210. XX
  211. XX
  212. ]])
  213. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  214.  
  215. item_light = addModel("item_light", 26, 15,
  216. [[
  217. XX
  218. XX
  219. ]])
  220. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  221.  
  222. item_light = addModel("item_light", 24, 15,
  223. [[
  224. XX
  225. XX
  226. ]])
  227. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  228.  
  229. item_light = addModel("item_light", 20, 15,
  230. [[
  231. XX
  232. XX
  233. ]])
  234. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  235.  
  236. item_light = addModel("item_light", 18, 15,
  237. [[
  238. XX
  239. XX
  240. ]])
  241. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  242.  
  243. item_light = addModel("item_light", 32, 32,
  244. [[
  245. XX
  246. XX
  247. ]])
  248. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  249.  
  250. item_light = addModel("item_light", 41, 28,
  251. [[
  252. XX
  253. XX
  254. ]])
  255. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  256.  
  257. item_light = addModel("item_light", 43, 24,
  258. [[
  259. XX
  260. XX
  261. ]])
  262. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  263.  
  264. item_light = addModel("item_light", 48, 17,
  265. [[
  266. XX
  267. XX
  268. ]])
  269. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  270.  
  271. item_light = addModel("item_light", 45, 17,
  272. [[
  273. XX
  274. XX
  275. ]])
  276. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  277.  
  278. item_light = addModel("item_light", 37, 11,
  279. [[
  280. XX
  281. XX
  282. ]])
  283. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  284.  
  285. item_light = addModel("item_light", 42, 11,
  286. [[
  287. XX
  288. XX
  289. ]])
  290. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  291.  
  292. item_light = addModel("item_light", 6, 31,
  293. [[
  294. XX
  295. XX
  296. ]])
  297. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  298.  
  299. item_light = addModel("item_light", 3, 27,
  300. [[
  301. XX
  302. XX
  303. ]])
  304. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  305.  
  306. item_light = addModel("item_light", 9, 17,
  307. [[
  308. XX
  309. XX
  310. ]])
  311. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  312.  
  313. item_light = addModel("item_light", 1, 11,
  314. [[
  315. XX
  316. XX
  317. ]])
  318. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  319.  
  320. item_light = addModel("item_light", 10, 4,
  321. [[
  322. XX
  323. XX
  324. ]])
  325. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  326.  
  327. item_light = addModel("item_light", 23, 7,
  328. [[
  329. XX
  330. XX
  331. ]])
  332. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  333.  
  334. item_light = addModel("item_light", 34, 2,
  335. [[
  336. XX
  337. XX
  338. ]])
  339. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  340.  
  341. item_light = addModel("item_light", 25, 19,
  342. [[
  343. XX
  344. XX
  345. ]])
  346. addItemAnim(item_light, "images/"..codename.."/gral_00.png")
  347.  
  348.  
  349.  
  350.